Rob Ray feral art and technology

Bio & CV

Rob Ray is an artist and Associate Professor of Design at California State University, San Bernardino.

Rob was previously a senior lead designer for the NASA Jet Propulsion Laboratory. At NASA JPL, he led the human-centered design practice for ProtoSpace, the Lab's flagship collaborative mixed reality (MR) platform for scientists and engineers. ProtoSpace was the JPL's 2021 software of the year and recieved an honorable mention for NASA's software of the year.

Rob also served as the user interfacing lead for VITAL, two FDA-approved emergency-use low-cost ventilators developed as part of NASA's national response to COVID-19. Rob has also served as a technical experience designer leading mobile game interface design for Electronic Arts and Mattel.

In 2010, Rob received his MFA in Electronic Arts from Rensselaer Polytechnic Institute.

From 1999 to 2008, Rob was the founding curator of the DEADTECH electronic arts center in Chicago, IL. DEADTECH's unique curatorial vision, workshop facilities, and exhibition space were custom-created for the specific needs of the electronic artist and performer. DEADTECH exhibited artists from across the globe, including the Beige Programming Ensemble, the Institute for Applied Autonomy, Sabine Gruffat, Norman White, Myfanwy Ashmore, Trevor Paglen, The Seemen, Huong Ngo, and Kazuyuki K. Null.

Cirriculum Vitae (pdf)